> For the complete documentation index, see [llms.txt](https://artemis3d.gitbook.io/blendshot/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://artemis3d.gitbook.io/blendshot/overview/list-of-assets/wood-materials.md).

# Wood Materials

BlendShot offers a wide range of procedural and semi-procedural woods, from classics like oak and ash to fine, custom woods like Lumbrano and Foliatimbro. With BlendShot, you will have everything you need to bring your 3D creations to life with an unprecedented level of detail.

**What will you find?**

* **Procedural Woods:** Discover a variety of procedurally generated woods with realistic grain and unique details. Perfect for creating large surfaces quickly and easily.
* **Semi-procedural woods:** Greater control and customization with semi-procedural woods. You'll be able to modify the grain, knots, and texture of the wood for unique, customized results.
* **Custom woods:** Make custom woods by modifying them as desired from basic shape to fiber, from knots to grain, to achieve a unique and inimitable result.

{% hint style="info" %}
These materials are compatible both with UV mapping and without it.
{% endhint %}

### Available Woods (more coming soon):

<figure><img src="/files/xkuXo9xUuPJlf4NrjYw5" alt=""><figcaption><p>7 Materials and 30 Variations</p></figcaption></figure>

## 📷 Lets See

Some macro renderings of materials

<table data-card-size="large" data-view="cards" data-full-width="true"><thead><tr><th></th><th data-hidden></th><th data-hidden></th><th data-hidden data-card-cover data-type="files"></th></tr></thead><tbody><tr><td>A macro image of the Rine Wood</td><td></td><td></td><td><a href="/files/3Uev8EYzla6phS5VHZH2">/files/3Uev8EYzla6phS5VHZH2</a></td></tr><tr><td>A macro image of the Wood Floor</td><td></td><td></td><td><a href="/files/3XAxDbE0Lr2i2Gl15NTn">/files/3XAxDbE0Lr2i2Gl15NTn</a></td></tr><tr><td>A macro image of the Oak Wood Black</td><td></td><td></td><td><a href="/files/jiyIENZJVzKEj1usgn4F">/files/jiyIENZJVzKEj1usgn4F</a></td></tr><tr><td>A macro image of the Auramora</td><td></td><td></td><td><a href="/files/dApGA2BhMwHlBH6vtnaY">/files/dApGA2BhMwHlBH6vtnaY</a></td></tr></tbody></table>

## 👀 The Nodes

A series of images showing what the shaders look like

{% tabs %}
{% tab title="Semi-Procedural" %}

<div align="left"><figure><img src="/files/5w5knlK1N3DLzuuC2RKq" alt="" width="171"><figcaption><p>Click to Zoom</p></figcaption></figure></div>
{% endtab %}

{% tab title="Planks" %}

<div align="left"><figure><img src="/files/tLLoQ19mzDdHBxpuBfOs" alt="" width="266"><figcaption><p>Click to Zoom</p></figcaption></figure></div>
{% endtab %}

{% tab title="Custom" %}

<div align="left"><figure><img src="/files/PDObCTZsqTZZVaAEvugf" alt="" width="109"><figcaption><p>Click to Zoom</p></figcaption></figure></div>
{% endtab %}
{% endtabs %}

<figure><img src="/files/2xCDfiGCffokNsLV9WEN" alt=""><figcaption></figcaption></figure>

## **Spot an error or have feedback? send an e-mail to** <mark style="color:orange;">**<blendshot.info@gmail.com>**</mark>
