BlendShot
  • ๐Ÿ‘‹Welcome to BlendShot
  • Overview
    • ๐Ÿ’กWhat it does
    • โœจBlendShot Gallery
    • ๐Ÿ“ฆList of assets
      • ๐Ÿ‘•Fabric Materials
      • ๐ŸงฑArchitectural variations
      • ๐Ÿ’ Axalta Paint Palette
      • ๐Ÿ’ŽGem Stones
      • ๐ŸŒŠBasic Fluids
      • ๐ŸฅƒGlass
      • ๐Ÿ‘ขLeather Materials
      • ๐Ÿ”งMetallic Materials
      • ๐ŸงดPlastic Materials
      • ๐Ÿ‘ŸSynthetic Materials
      • ๐ŸชตWood Materials
      • โฌ›Paint Materials
      • ๐Ÿš˜Car Paints Materials
      • ๐ŸชจStones Materials
      • โ™ ๏ธProcedural Patterns
      • ๐Ÿ”˜Other Materials
      • ๐Ÿ–ผ๏ธList of HDRIs
      • โšœ๏ธExtra Assets
      • ๐ŸงฎColors Palette
  • Get Started
    • ๐Ÿ› ๏ธInstallation
    • โ”How to use it
    • ๐Ÿ“œBlendShot Reuse Terms
    • ๐Ÿ“žRequests
Powered by GitBook
On this page
  • Available Glass (more coming soon):
  • ๐Ÿ“ท Lets See
  • ๐Ÿ‘€ The Nodes
  • Spot an error or have feedback? send an e-mail to blendshot.info@gmail.com
  1. Overview
  2. List of assets

Glass

Each glass type boasts its own set of captivating effects and properties, allowing you to craft breathtaking scenes with unparalleled realism.

PreviousBasic FluidsNextLeather Materials

Last updated 1 year ago

BlendShot's glass library captures every gradient of its materials, from the delicate graininess of frosted glass to the subtle stripes of striped glass. Each texture is designed to perfectly match your geometries, ensuring an extremely realistic and professional result.

Here are some of the reasons why you should use them:

  • A touch of class: Add a touch of refinement and elegance to glasses, bottles, vases, lamps and home accessories. Your items will look natural!

  • Realistic environments: Create immersive, realistic scenes using glass textures for windows, doors, mirrors and reflective surfaces. Your virtual environments will be indistinguishable from reality.

  • Express your creativity: You can experiment and create surprising and unexpected effects with this glass variations. Unleash your imagination and bring your most ambitious ideas to life!

Materials marked with *(UV)* need UV coordinates to be applied correctly to your model. UV coordinates define the location and orientation of the texture on the model.

Available Glass (more coming soon):

Eevee may not render these materials accurately!

๐Ÿ“ท Lets See

Some macro renderings of materials

๐Ÿ‘€ The Nodes

A series of images showing what the shaders look like

Spot an error or have feedback? send an e-mail to blendshot.info@gmail.com

๐Ÿ“ฆ
๐Ÿฅƒ
Page cover image
Cover

A macro image of the Digital Pattern Glass

Cover

A macro image of the Ridged Glass

10 Material and 16 Variation
Click to Zoom
Click to Zoom
Click to Zoom
Click to Zoom
Click to Zoom