BQR Boolean Quad Ready
  • πŸ‘‹ Welcome to BQR
    • Installation
    • How to use it
    • Known Limitations
    • Tips and Tricks
    • Updates
    • Requests
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  • ❗Not a QuadRemesher Replacement
  • πŸ“‰ Current Limitations
  1. πŸ‘‹ Welcome to BQR

Known Limitations

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Last updated 1 month ago

Boolean Quad Ready (BQR) is a powerful tool designed to streamline the process of preparing meshes for boolean operations, while keeping the geometry as quad-based as possible. However, it’s important to understand its current boundaries and intended use.

❗Not a QuadRemesher Replacement

BQR is not meant to replace commercial remeshing solutions like QuadRemesher. Those tools use advanced algorithms designed for producing clean topology across a wide range of geometry types, including characters and organic forms. BQR, instead, offers a more lightweight and procedural alternative tailored to specific needs.

Often Edge Loops are better and cleaner in BQR than on QuadRemesh but the result can vary

πŸ“‰ Current Limitations

  • Best suited for hard-surface models or CAD-like shapes.

  • Not recommended for organic or sculpted meshes, where traditional retopology or more complex remeshers are better suited.

  • Relies on Blender's native Remesh modifier, which comes with its own limitations (e.g. shape distortion, loss of fine detail).

  • Meshes with inconsistent normals, open edges, or bad geometry might produce unexpected results.

  • Performance may vary depending on mesh complexity and modifier stack depth.

  • If the geometry is too thin the Remesh may not work properly