Known Limitations
Last updated
Last updated
Boolean Quad Ready (BQR) is a powerful tool designed to streamline the process of preparing meshes for boolean operations, while keeping the geometry as quad-based as possible. However, itβs important to understand its current boundaries and intended use.
BQR is not meant to replace commercial remeshing solutions like QuadRemesher. Those tools use advanced algorithms designed for producing clean topology across a wide range of geometry types, including characters and organic forms. BQR, instead, offers a more lightweight and procedural alternative tailored to specific needs.
Often Edge Loops are better and cleaner in BQR than on QuadRemesh but the result can vary
Best suited for hard-surface models or CAD-like shapes.
Not recommended for organic or sculpted meshes, where traditional retopology or more complex remeshers are better suited.
Relies on Blender's native Remesh modifier, which comes with its own limitations (e.g. shape distortion, loss of fine detail).
Meshes with inconsistent normals, open edges, or bad geometry might produce unexpected results.
Performance may vary depending on mesh complexity and modifier stack depth.
If the geometry is too thin the Remesh may not work properly